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author | Adrián Oliva <adrian.oliva@cimat.mx> | 2023-05-16 19:52:29 -0600 |
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committer | Adrián Oliva <adrian.oliva@cimat.mx> | 2023-05-16 19:52:29 -0600 |
commit | 17c1d3d2070ee0c060c3e71a9e5868f004b2b034 (patch) | |
tree | c0e7cf17901196b089291c63e8f97058068aed35 /src/features/counter/counterSlice.js | |
download | ToDo-App-FE-17c1d3d2070ee0c060c3e71a9e5868f004b2b034.tar.gz ToDo-App-FE-17c1d3d2070ee0c060c3e71a9e5868f004b2b034.zip |
Start point.
Visit https://github.com/nvh95/vite-react-template-redux to see original
template.
Diffstat (limited to 'src/features/counter/counterSlice.js')
-rw-r--r-- | src/features/counter/counterSlice.js | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/src/features/counter/counterSlice.js b/src/features/counter/counterSlice.js new file mode 100644 index 0000000..a9441ac --- /dev/null +++ b/src/features/counter/counterSlice.js @@ -0,0 +1,73 @@ +import { createAsyncThunk, createSlice } from "@reduxjs/toolkit"; +import { fetchCount } from "./counterAPI"; + +const initialState = { + value: 0, + status: "idle", +}; + +// The function below is called a thunk and allows us to perform async logic. It +// can be dispatched like a regular action: `dispatch(incrementAsync(10))`. This +// will call the thunk with the `dispatch` function as the first argument. Async +// code can then be executed and other actions can be dispatched. Thunks are +// typically used to make async requests. +export const incrementAsync = createAsyncThunk( + "counter/fetchCount", + async (amount) => { + const response = await fetchCount(amount); + // The value we return becomes the `fulfilled` action payload + return response.data; + } +); + +export const counterSlice = createSlice({ + name: "counter", + initialState, + // The `reducers` field lets us define reducers and generate associated actions + reducers: { + increment: (state) => { + // Redux Toolkit allows us to write "mutating" logic in reducers. It + // doesn't actually mutate the state because it uses the Immer library, + // which detects changes to a "draft state" and produces a brand new + // immutable state based off those changes + state.value += 1; + }, + decrement: (state) => { + state.value -= 1; + }, + // Use the PayloadAction type to declare the contents of `action.payload` + incrementByAmount: (state, action) => { + state.value += action.payload; + }, + }, + // The `extraReducers` field lets the slice handle actions defined elsewhere, + // including actions generated by createAsyncThunk or in other slices. + extraReducers: (builder) => { + builder + .addCase(incrementAsync.pending, (state) => { + state.status = "loading"; + }) + .addCase(incrementAsync.fulfilled, (state, action) => { + state.status = "idle"; + state.value += action.payload; + }); + }, +}); + +export const { increment, decrement, incrementByAmount } = counterSlice.actions; + +// The function below is called a selector and allows us to select a value from +// the state. Selectors can also be defined inline where they're used instead of +// in the slice file. For example: `useSelector((state: RootState) => state.counter.value)` +export const selectCount = (state) => state.counter.value; + +// We can also write thunks by hand, which may contain both sync and async logic. +// Here's an example of conditionally dispatching actions based on current state. +export const incrementIfOdd = (amount) => (dispatch, getState) => { + const currentValue = selectCount(getState()); + if (currentValue % 2 === 1) { + dispatch(incrementByAmount(amount)); + } +}; + +export default counterSlice.reducer; |