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authorAdrián Oliva <adrian.oliva@cimat.mx>2023-05-16 19:52:29 -0600
committerAdrián Oliva <adrian.oliva@cimat.mx>2023-05-16 19:52:29 -0600
commit17c1d3d2070ee0c060c3e71a9e5868f004b2b034 (patch)
treec0e7cf17901196b089291c63e8f97058068aed35 /src/features/counter/counterSlice.js
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Start point.
Visit https://github.com/nvh95/vite-react-template-redux to see original template.
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+import { createAsyncThunk, createSlice } from "@reduxjs/toolkit";
+import { fetchCount } from "./counterAPI";
+
+const initialState = {
+ value: 0,
+ status: "idle",
+};
+
+// The function below is called a thunk and allows us to perform async logic. It
+// can be dispatched like a regular action: `dispatch(incrementAsync(10))`. This
+// will call the thunk with the `dispatch` function as the first argument. Async
+// code can then be executed and other actions can be dispatched. Thunks are
+// typically used to make async requests.
+export const incrementAsync = createAsyncThunk(
+ "counter/fetchCount",
+ async (amount) => {
+ const response = await fetchCount(amount);
+ // The value we return becomes the `fulfilled` action payload
+ return response.data;
+ }
+);
+
+export const counterSlice = createSlice({
+ name: "counter",
+ initialState,
+ // The `reducers` field lets us define reducers and generate associated actions
+ reducers: {
+ increment: (state) => {
+ // Redux Toolkit allows us to write "mutating" logic in reducers. It
+ // doesn't actually mutate the state because it uses the Immer library,
+ // which detects changes to a "draft state" and produces a brand new
+ // immutable state based off those changes
+ state.value += 1;
+ },
+ decrement: (state) => {
+ state.value -= 1;
+ },
+ // Use the PayloadAction type to declare the contents of `action.payload`
+ incrementByAmount: (state, action) => {
+ state.value += action.payload;
+ },
+ },
+ // The `extraReducers` field lets the slice handle actions defined elsewhere,
+ // including actions generated by createAsyncThunk or in other slices.
+ extraReducers: (builder) => {
+ builder
+ .addCase(incrementAsync.pending, (state) => {
+ state.status = "loading";
+ })
+ .addCase(incrementAsync.fulfilled, (state, action) => {
+ state.status = "idle";
+ state.value += action.payload;
+ });
+ },
+});
+
+export const { increment, decrement, incrementByAmount } = counterSlice.actions;
+
+// The function below is called a selector and allows us to select a value from
+// the state. Selectors can also be defined inline where they're used instead of
+// in the slice file. For example: `useSelector((state: RootState) => state.counter.value)`
+export const selectCount = (state) => state.counter.value;
+
+// We can also write thunks by hand, which may contain both sync and async logic.
+// Here's an example of conditionally dispatching actions based on current state.
+export const incrementIfOdd = (amount) => (dispatch, getState) => {
+ const currentValue = selectCount(getState());
+ if (currentValue % 2 === 1) {
+ dispatch(incrementByAmount(amount));
+ }
+};
+
+export default counterSlice.reducer;